BLOCKIT's godot remake on ubisoft system make sure to use the nativescript1.1 branch for building
- steps to build
- cd godot-cpp then scons platform=windows bits=64 generate_bindings=yes target=debug
- then make sure that in godot-cpp/bin/godot-cpp.windows.debug.64.lib (for target=debug) or appropriate library bindings are generated
- cd blockit_godot then scons platform=windows target=debug
- for now target=debug only works
- may be beacuse of -MDd in SConstruct CCFLAGS
- research the godot-demo's multiplayer ping
- research heartstone's architecture
- Nakama for networking