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37 changes: 25 additions & 12 deletions common/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -729,6 +729,19 @@ impl Flag {
}
}

/// A color represented in 8-bit sRGB plus alpha.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[cfg_attr(feature = "schemars", derive(JsonSchema))]
#[cfg_attr(feature = "serde", serde(deny_unknown_fields))]
#[repr(C)]
pub struct Color {
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If the goal is to improve readability, I'd suggest renaming the fields with actual words, we're not all graphics programming experts. Here's the documentation of the Bevy Color struct for reference.

pub red: u8,
pub green: u8,
pub blue: u8,
pub alpha: u8,
}

// The following is based on the technique described here:
// https://viruta.org/reducing-memory-consumption-in-librsvg-2.html

Expand All @@ -740,7 +753,7 @@ enum PropertyValue {
String(Box<str>),
F64(f64),
Usize(usize),
Color(u32),
Color(Color),
TextDecoration(TextDecoration),
LengthSlice(Box<[u8]>),
CoordSlice(Box<[f32]>),
Expand Down Expand Up @@ -1337,14 +1350,14 @@ macro_rules! color_property_methods {
($($(#[$doc:meta])* ($id:ident, $getter:ident, $setter:ident, $clearer:ident)),+) => {
$(property_methods! {
$(#[$doc])*
($id, $getter, get_color_property, Option<u32>, $setter, set_color_property, u32, $clearer)
($id, $getter, get_color_property, Option<Color>, $setter, set_color_property, Color, $clearer)
})*
impl Node {
option_properties_debug_method! { debug_color_properties, [$($getter,)*] }
}
$(#[cfg(test)]
mod $getter {
use super::{Node, Role};
use super::{Color, Node, Role};

#[test]
fn getter_should_return_default_value() {
Expand All @@ -1354,13 +1367,13 @@ macro_rules! color_property_methods {
#[test]
fn setter_should_update_the_property() {
let mut node = Node::new(Role::Unknown);
node.$setter(1);
assert_eq!(node.$getter(), Some(1));
node.$setter(Color { red: 255, green: 255, blue: 255, alpha: 255 });
assert_eq!(node.$getter(), Some(Color { red: 255, green: 255, blue: 255, alpha: 255 }));
}
#[test]
fn clearer_should_reset_the_property() {
let mut node = Node::new(Role::Unknown);
node.$setter(1);
node.$setter(Color { red: 255, green: 255, blue: 255, alpha: 255 });
node.$clearer();
assert!(node.$getter().is_none());
}
Expand Down Expand Up @@ -1676,7 +1689,7 @@ copy_type_getters! {
(get_node_id_property, NodeId, NodeId),
(get_f64_property, f64, F64),
(get_usize_property, usize, Usize),
(get_color_property, u32, Color),
(get_color_property, Color, Color),
(get_text_decoration_property, TextDecoration, TextDecoration),
(get_bool_property, bool, Bool)
}
Expand All @@ -1694,7 +1707,7 @@ copy_type_setters! {
(set_node_id_property, NodeId, NodeId),
(set_f64_property, f64, F64),
(set_usize_property, usize, Usize),
(set_color_property, u32, Color),
(set_color_property, Color, Color),
(set_text_decoration_property, TextDecoration, TextDecoration),
(set_bool_property, bool, Bool)
}
Expand Down Expand Up @@ -1828,11 +1841,11 @@ usize_property_methods! {
}

color_property_methods! {
/// For [`Role::ColorWell`], specifies the selected color in RGBA.
/// For [`Role::ColorWell`], specifies the selected color.
(ColorValue, color_value, set_color_value, clear_color_value),
/// Background color in RGBA.
/// Background color.
(BackgroundColor, background_color, set_background_color, clear_background_color),
/// Foreground color in RGBA.
/// Foreground color.
(ForegroundColor, foreground_color, set_foreground_color, clear_foreground_color)
}

Expand Down Expand Up @@ -2516,7 +2529,7 @@ impl JsonSchema for Properties {
SizeOfSet,
PositionInSet
},
u32 {
Color {
ColorValue,
BackgroundColor,
ForegroundColor
Expand Down
6 changes: 3 additions & 3 deletions consumer/src/text.rs
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
// the LICENSE-MIT file), at your option.

use accesskit::{
Node as NodeData, NodeId, Point, Rect, Role, TextAlign, TextDecoration, TextDirection,
Color, Node as NodeData, NodeId, Point, Rect, Role, TextAlign, TextDecoration, TextDirection,
TextPosition as WeakPosition, TextSelection, VerticalOffset,
};
use alloc::{string::String, vec::Vec};
Expand Down Expand Up @@ -1178,8 +1178,8 @@ inherited_properties! {
(language, &'a str, set_language, "en", "fr"),
(font_size, f64, set_font_size, 12.0, 24.0),
(font_weight, f64, set_font_weight, 400.0, 700.0),
(background_color, u32, set_background_color, 0xffffff, 0xff),
(foreground_color, u32, set_foreground_color, 0x0, 0xff00),
(background_color, Color, set_background_color, accesskit::Color { red: 255, green: 255, blue: 255, alpha: 255 }, accesskit::Color { red: 255, green: 0, blue: 0, alpha: 255 }),
(foreground_color, Color, set_foreground_color, accesskit::Color { red: 0, green: 0, blue: 0, alpha: 255 }, accesskit::Color { red: 0, green: 0, blue: 255, alpha: 255 }),
(overline, TextDecoration, set_overline, accesskit::TextDecoration::Solid, accesskit::TextDecoration::Dotted),
(strikethrough, TextDecoration, set_strikethrough, accesskit::TextDecoration::Dotted, accesskit::TextDecoration::Dashed),
(underline, TextDecoration, set_underline, accesskit::TextDecoration::Dashed, accesskit::TextDecoration::Double),
Expand Down