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Alternate fix for fragment input deductions in max_variables_count,input
#4555
opened Jan 9, 2026 by
kainino0x
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4 of 8 tasks
Add new builtins to maxInterStageShaderVariables test
#4554
opened Jan 8, 2026 by
greggman
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4 of 8 tasks
Improve the sensitivity of the
array_zero_value tests
#4550
opened Jan 6, 2026 by
andyleiserson
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8 tasks
Validation: Add immediate data pipeline validation tests
#4547
opened Dec 31, 2025 by
shaoboyan091
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4 of 8 tasks
Add new fragment inputs to
maxInterStageShaderVariables:createRenderPipeline,at_over test
#4541
opened Dec 22, 2025 by
ErichDonGubler
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8 tasks done
feat: add
…validation,createBindGroupLayout:binding_types:*
#4529
opened Dec 11, 2025 by
ErichDonGubler
•
Draft
8 tasks
Minor change in sample mask behavior for the case of sample shading
#4510
opened Nov 25, 2025 by
petermcneeleychromium
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Additional coverage in copy_within_same_texture test
#4433
opened Jul 22, 2025 by
andyleiserson
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1 of 8 tasks
wip: textureLoad + aspect for importExternalTexture
#4052
opened Nov 20, 2024 by
Kangz
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8 tasks
bytesPerBlock refactors; generalize validation,image_copy,buffer_related over aspects
#3490
opened Mar 13, 2024 by
kainino0x
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8 tasks done
Summarize the max severity at the top of logs, star all max-severity logs
#3163
opened Nov 13, 2023 by
kainino0x
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2 of 7 tasks
Handle async pipeline creation errors more gracefully
#3158
opened Nov 10, 2023 by
toji
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2 of 7 tasks
Adds max_dynamic_buffers_per_pipeline tests
#2595
opened May 4, 2023 by
lokokung
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3 of 7 tasks
op: Add 'srcFactor' and 'dstFactor' to the parameters in 'blending,clamping' test
#2107
opened Jan 4, 2023 by
Gyuyoung
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3 of 7 tasks
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