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@TT-Decomp

TT-Decomp

TT-Decomp (Telltale Decompilation) is a collaborative reverse-engineering initiative focused on decompiling and documenting the custom proprietary game engine u

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TT-Decomp

Telltale Decompilation (TT-Decomp) is a reverse engineering initiative focused on decompiling and documenting the custom proprietary engine used by Telltale Games. Our current priority is understanding and reconstructing the internals of Minecraft: Story Mode – Season 1 Complete Edition, with an eye toward expanding into other Telltale titles as our knowledge and tooling grow.


🎯 Mission Statement

Our goals include:

  • Decompiling game binaries to reconstruct original logic.
  • Documenting engine systems, scripting VMs, file formats, and pipelines.
  • Building a foundation for modding, restoration, and educational insight.
  • Fostering an open, research-focused community.

📌 Current Focus: Minecraft Story Mode – Season 1

We are currently focused on the Complete Edition of Minecraft: Story Mode – Season 1, due to:

  • Its representative use of Telltale's later engine builds.
  • Its popularity and preservation importance.
  • The diversity of assets and subsystems it includes.

Why this version?

This edition consolidates all episodes into a single package, offering a comprehensive example of the engine in action, from scripting to assets to runtime behavior.


🔍 Scope of Work

  • Decompilation

    • Analyzing executable binaries and virtual machines.
    • Reconstructing scripting logic from compiled .luac or bytecode.
  • Documentation

    • File format specs (e.g., .ttarch, .d3dtx, .landb, etc.).
    • Engine features and toolchains.
    • Script VM internals and API surfaces.
  • Tools

    • Asset extractors and converters.
    • Bytecode disassemblers and decompilers.
    • Visualization utilities.

🎮 Expanding the Scope

While Minecraft: Story Mode is our current focus, we welcome community interest and contributions for other Telltale titles, including but not limited to:

  • The Walking Dead series
  • The Wolf Among Us
  • Tales from the Borderlands
  • Batman: The Telltale Series
  • Sam & Max (reboots)

Feel free to open issues or start new repositories for these games.


📂 Repositories

Key repos under the organization:

  • engine-docs – Open documentation on engine structure, file formats, etc.

🤝 How to Contribute

Whether you're an expert RE veteran or just starting out, there are many ways to help:

  • Share research findings
  • Reverse engineer systems
  • Write or improve docs
  • Test and validate tools
  • Suggest improvements or feature ideas

⚖️ Legal

TT-Decomp does not distribute any game assets, binaries, or proprietary content.
All work is done for educational and preservation purposes under the principles of fair use.


📜 License

Please refer to each repository for license information.


💬 Contact

  • GitHub Issues – Bug reports and feature requests
  • Discord - Reach out to me under the username "apfelteesaft" on Discord!

Reverse engineering history, one game at a time.

TT-Decomp

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  1. .github .github Public

  2. engine-docs engine-docs Public

    Telltale Tool Documentation

  3. mcsm1-function-documentation mcsm1-function-documentation Public

    offset and function documentation for their purpose

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