This repository was archived by the owner on Dec 13, 2025. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 125
VRage.Game.ModAPI.Ingame.FleeTrigger
Malware edited this page Dec 13, 2025
·
2 revisions
This API documentation is out of date and no longer maintained.
Please visit the new documentation at: https://malforge.github.io/spaceengineers/pbapi
← Index ← Namespace Index
public enum FleeTriggerDescribes trigger, when bot should flee
Namespace: VRage.Game.ModAPI.Ingame
Assembly: VRage.Game.dll
FleeTrigger Always
Should flee, when finds enemy
FleeTrigger Never
Should never flee
FleeTrigger WhenTakingDamage
Should flee when took damage
FleeTrigger WhenTargetLocked
Should flee, when was target locked
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!